iblrig_tasks._iblrig_tasks_neuroModulatorChoiceWorld.task.SessionRelatedBlocks

Inheritance diagram of SessionRelatedBlocks

class iblrig_tasks._iblrig_tasks_neuroModulatorChoiceWorld.task.SessionRelatedBlocks[source]

In this scenario, the blocks define a poor and a rich side. The probability blocks and reward blocks structure is staggered so that we explore all configurations every 4 blocks P0 P1 P2 P1 P2 P1 P2 P1 P2 R0 R1 R1 R2 R2 R1 R1 R2 R2

__init__(*args, **kwargs)[source]
draw_reward_amount()[source]
new_block()[source]
next_trial()[source]