TTL Triggered State ChangeΒΆ
Switches states when a TTL pulse arrives on TTL input 1.
1from bpod_core.fsm import StateMachine
2
3fsm = StateMachine()
4
5fsm.add_state(
6 name='Port1Light',
7 timer=1,
8 transitions={'TTLIn1_High': 'Port2Light'},
9 actions={'PWM1': 255},
10)
11fsm.add_state(
12 name='Port2Light',
13 timer=1,
14 transitions={'Tup': '>exit'},
15 actions={'PWM2': 255},
16)
1{
2 "states": {
3 "Port1Light": {
4 "timer": 1.0,
5 "transitions": {
6 "TTLIn1_High": "Port2Light"
7 },
8 "actions": {
9 "PWM1": 255
10 }
11 },
12 "Port2Light": {
13 "timer": 1.0,
14 "transitions": {
15 "Tup": ">exit"
16 },
17 "actions": {
18 "PWM2": 255
19 }
20 }
21 }
22}
1states:
2 Port1Light:
3 timer: 1.0
4 transitions:
5 TTLIn1_High: Port2Light
6 actions:
7 PWM1: 255
8 Port2Light:
9 timer: 1.0
10 transitions:
11 Tup: '>exit'
12 actions:
13 PWM2: 255